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Rage is a Berserker's passive skill. It gives every attack a chance to also inflict Bleed status to the enemy.

This, along with Deep Shot, are the only skills in game that allow inflicting Bleed status. Bleed means the enemy will receive extra damage from future hits for a limited amount of time.

The amount of extra damage taken per hit and the duration of the Bleed status are determined by Rage's level.

Requirements Edit

  • Character Level 10
  • At least 1 Point in Resilience

Skill Stats Edit

Type: Passive/Offensive

Variable StatsEdit

Skill Lv. Extra Damage per Hit Bleed Duration Proc Chance
1 +20% 5 sec 2%
2 +25% 5.5 sec 3%
3 +30% 6 sec 4%
4 +35% 6.5 sec 5%
5 +40% 7 sec 6%
6 +45% 7.5 sec 7%
7 +50% 8 sec 8%
8 +55% 8.5 sec 9%
9 +60% 9 sec 10%

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