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The Coliseum
The Coliseum2
Name The Coliseum
Battle 1-3
Enemies Revenant, Mad Ghoul, Death Worm
Previous Battle Caravan of the Dead
Next Battle Return to the Coliseum
"Our heroes are forced to fight revenant in Ozimal's coliseum."

The Coliseum is the third battle of Act I and the third overall. Like the previous battle, this one has two sources. In this one, you need to guard both lanes with your Defenders.

This battle introduces a new defender class: the Ranger. A new Ranger hero will be available during this battle.

This stage is also the first one where you can choose difficulty levels. From now on, all battles will have 4 difficulties available: Casual, Normal, Advanced and Extreme. Even though defeating them in Casual mode is enough to unlock the next battles, the higher difficulties have better rewards.

Story[]

After being thrown in the Coliseum arena, Azra meets another prisoner. She asks Azra if that is her first execution, and lets her know that hordes of monsters will be released to kill them. The prisoner introduces herself as Ketta, a nomad huntress.

Ketta says she would better die swinging and prepares herself for the fight. However, when the monsters enter the arena, Azra goes again into the Half-Way bringing Ketta with her, along with Slak.

The Battle[]

In the third battle, Azra brings both Slak and Ketta to the Half-Way. Ketta feels weird when going into it, noticing it felt just like when she had the Plague.

This fight is still easy, as the map has a conveniently square-shaped path that is entirely in Ketta's range. Slak should be positioned in a place he can take down both lanes.

The battle introduces a wave of Mad Ghouls, red revenants who can attack adjacent defenders. The wave is not enough to kill Slak, but they could kill your defenders in the next battles if the most fragile defenders are not well positioned.

At the Extreme difficulty, one of the waves is composed of Death Worms, worm-like slow creatures with high HP.

Casual[]

Total XP: 51
Total Scrap: 126
Blue star small Reward: Unlocks next level
Yellow star small Perfect Bonus: + 50 Scrap

# Wave Name HP Speed Attack Range Armor End Hit PSI Traits
1
Revenant x 15 Sigil red small
LVL 1
Revenant 3 1 --- --- --- 1 2.0 ---
2
Revenant x 15 Sigil red small
LVL 1
Revenant 3 1 --- --- --- 1 2.0 ---
3
Revenant x 15 Sigil blue small
LVL 1
Revenant 3 1 --- --- --- 1 2.0 ---
4
Mad Ghoul x 10 Sigil red small
LVL 2
Mad Ghoul 15 1 2 1 --- 3 3.3 ---
5
Revenant x 15 Sigil blue small
LVL 2
Revenant 8 1 --- --- --- 2 2.2 ---
6
Revenant x 15 Sigil red small Sigil blue small
LVL 3
Revenant 13 1 --- --- --- 3 2.4 ---

Normal[]

Total XP: 51
Total Scrap: 126
Blue star small Reward: Unlocks next level
Yellow star small Perfect Bonus: + 100 Scrap

# Wave Name HP Speed Attack Range Armor End Hit PSI Traits
1
Revenant x 15 Sigil red small
LVL 1
Revenant 8 1 --- --- --- 2 2.0 ---
2
Revenant x 15 Sigil red small
LVL 1
Revenant 8 1 --- --- --- 2 2.0 ---
3
Revenant x 15 Sigil blue small
LVL 1
Revenant 8 1 --- --- --- 2 2.0 ---
4
Mad Ghoul x 10 Sigil red small
LVL 2
Mad Ghoul 39 1 6 1 --- 6 3.3 ---
5
Revenant x 15 Sigil blue small
LVL 2
Revenant 21 1 --- --- --- 4 2.2 ---
6
Revenant x 15 Sigil red small Sigil blue small
LVL 3
Revenant 35 1 --- --- --- 5 2.4 ---

Advanced[]

Total XP: 116
Total Scrap: 376
Blue star small Reward: + 75 XP
Yellow star small Perfect Bonus: Wood bow small Wood Bow

# Wave Name HP Speed Attack Range Armor End Hit PSI Traits
1
Revenant x 15 Sigil red small
LVL 3
Revenant 35 1 --- --- --- 5 2.4 ---
2
Mad Ghoul x 15 Sigil blue small
LVL 4
Mad Ghoul 90 1 8 1 --- 9 3.9 ---
3
Revenant x 15 Sigil red small
LVL 5
Revenant 66 1 --- --- --- 8 2.8 ---
4
Revenant x 20 Sigil red small Sigil blue small
LVL 6
Revenant 82 1 --- --- --- 9 3.0 ---
5
Mad Ghoul x 20 Sigil blue small
LVL 5
Mad Ghoul 118 1 8 1 --- 10 4.2 ---
6
Revenant x 25 Sigil red small Sigil blue small
LVL 7
Revenant 99 1 --- --- --- 9 3.2 ---

Extreme[]

Total XP: 167
Total Scrap: 585
Blue star small Reward: + 150 XP
Yellow star small Perfect Bonus: Hunter warrior small Hunter Warrior

# Wave Name HP Speed Attack Range Armor End Hit PSI Traits
1
Revenant x 10 Sigil red small
LVL 6
Revenant 82 1 --- --- --- 9 3.0 ---
2
Revenant x 10 Sigil blue small
LVL 7
Revenant 99 1 --- --- --- 9 3.2 ---
3
Mad Ghoul x 15 Sigil blue small
LVL 6
Mad Ghoul 146 1 9 1 --- 12 4.5 ---
4
Revenant x 20 Sigil red small
LVL 8
Revenant 117 1 --- --- --- 10 3.4 ---
5
Mad Ghoul x 25 Sigil blue small
LVL 7
Mad Ghoul 177 1 10 1 --- 13 4.8 ---
6
Death Worm x 5 Sigil blue small
LVL 7
Death Worm 677 0.6 9 2 --- 26 16.0 ---
7
Revenant x 20 Sigil red small Sigil blue small
LVL 10
Revenant 155 1 --- --- --- 12 3.8 ---

The Aftermath[]

Ozimal gets surprised when the guard says that Azra and her party killed the Revenants, since no one had ever killed them before. Then he decides to throw them in the Prison while he tries to contact a collector, for whom he intends to sell the girl.

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